Välkommen till Mattias Roupés docentföreläsning, Construction Management.
During the design of a new buildings it is necessary for all involved stakeholders to understand, participate, communicate, and collaborate with each other to obtain a high-quality outcome. The most common information media in these processes are documents, descriptions, 2D-drawings and pictures. However, these media can be difficult to interpret and understand and place high cognitive demands on the viewer's ability to transform the information into a self-made mental image of the project. The self-made mental image could also be misinterpreted and differ depending on the individual's background, education, experience and interest. This means that important feedback from the specialists and end-uses can be lost or disappear during the planning, design and construction process. These malfunctions are detected later when it is too late and the built environment is already built.
One potential solution to this problem is to take advantage of Building Information Models (BIM) and Virtual Reality (VR) instead of traditional 2D-drawings and pictures. In this talk, I will give examples how VR and new a collaborative design system, ViCoDE, facilitates interactive and collaborative design work with immediate feedback from the end-users. The contribution of this work is two folded: presentation of new a collaborative design system and the evaluation of the use of it in a real-life design context, which demonstrate how these new types of technology may facilitate design and construction management. The results show that the multi-touch table and VR-system support better understanding, participation, communication, knowledge sharing and collaboration among the different stakeholders.
Example then ViCoDE is used during design of a school:
BIM and VR on construction site:
SB-S393, seminar room, Sven Hultins Gata 6, Samhällsbyggnad I-II