Could it be possible for gamers with physical impairments to play dexterity board games? Game researcher Michael Heron thinks so. He wants to develop an app that builds a virtual model of the game, and allows everyone to play together according to their abilities.
Michael Heron is a senior lecturer in interaction design (games and graphics) at Computer Science and Engineering. His research interests are accessibility, games, and especially accessibility in games. To this regard he is running a research blog, Meeple Like Us, where one section is looking into the accessibility of board games, and has examined nearly 250 titles over the years.
"As part of that project I saw that almost every category of games had at least one game that worked for every category of accessibility, but there was no dexterity game that works for people with physical impairments. Dexterity games are those that involve flicking pieces, stacking pieces, removing pieces without disturbing others, or hitting pieces into other pieces."
A digital model of the board
More information
- https://research.chalmers.se/en/project/?id=9899
- Meeple like us, the home of meeple centered design https://meeplelikeus.co.uk/
- Promobilia foundation