Application of Binocular Rivalry in Human-Computer Interaction

​Speaker: Haimo Zhang, PhD in Human-Computer Interaction, National University of Singapore

The human binocular vision allows depth perception from the two slightly different images perceived by the two eyes. When these two images are not stereo image pairs, the depth perception would break and instigate a phenomenon called binocular rivalry. Although known for long in the psychology and vision sciences, this phenomenon has rarely been exploited in human-computer interaction (HCI) applications. In this talk, I will share some of my research on this topic, describing some interesting visual effects created with binocular rivalry, and introducing how a particular type of binocular rivalry, binocular luster, is applied in color blind relief.
Haimo Zhang is a PhD graduate from the National University of Singapore. For the past 5 years, he has been a graduate student in the NUS-HCI lab, under the supervision of Dr. Shengdong Zhao. Haimo's research interest is human-computer interaction, and 3D interactions in particular. His PhD research uses 3D stereoscopic display technologies to create interesting effects that suggest potential applications in human-computer interaction. During his PhD candidature, Haimo has interned with Microsoft Research Asia and Google to work on research projects. Haimo's research are mainly published at the ACM CHI conferences, and ACM TOCHI. Before joining the NUS-HCI lab, Haimo obtained a bachelor's degree in computer engineering from the National University of Singapore.
The lecture is part of an ongoing collaboration between Chalmers and NUS Singapore in the area of ICT.
Master students at Chalmers are invited to apply for an exchange program between Chalmers t2i Lab and NUS-HCI Lab:
Category Seminar
Location: Kuggen, 3rd floor, Lecture room, Chalmers Lindholmen
Starts: 05 June, 2015, 10:00
Ends: 05 June, 2015, 11:00

Published: Fri 29 May 2015.